Hands-down, the best conference I have been to so far. It was a two day event that focused on "Software Craftsmanship" - the idea that writing software is somewhere between "art" and "science", and should pay attention to what both of those disciplines have to say.
If you read nothing else, be sure to check out the quotes from the panel discussion in part 2 of day 2.
I'm going to post this in several parts, so this post will serve as a guide to what I write about it.
Day 1 - part 1: Kickoff, and a mixed bag
Bob Martin, Doug Bradbury and Michael Norton.
Day 1 - part 2: Lunch and some great afternoon sessions
Lightning talks, Apprenticeship Panel, Randori with the Stars and Ken Auer
Day 2 - part 1: A slow start, then momentum
Chad Fowler, Keavy McMinn, Lightning talks and Enrique Comba Riepenhausen
Day 2 - part 2: The best part of the conference
Michael Feathers, Panel discussion and Corey Haines wrap-up.
Thanks to Enrique Comba Riepenhausen for the photo.
A good leader doesn't tell the team what to do. They model the behavior that they want from the team, and learn how to encourage peop...
What People Actually Hear in a Performance Review Many thanks to Mary Poppendieck, who wrote about this topic in 2004 , and proposed a...
Windows 10 has an issue with this mechanical keyboard (which works great, BTW). It's a Chinese-made keyboard (aren't they all?), bu...
In a conversation with Patrick Welsh today, and his take on it was that a craftsman is someone who: Writes small methods. Uses excell...